Sample-based synthesis: Petri-Foo

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A common approach to sound synthesis is to use samples of sounds together with a sampler. In this short video series, we show you how you can use the sampler Petri-foo to create your own interesting sounds, based on samples.

You can read more about Petri-foo and find downloads for it at the official Petri-foo website.

Part 1 - Guitar samples

In this first video we go through the following things:

Key-range set. Multiple patching. Amplitude control, main and EG1. Sample reverse. Patch detuning, including velocity sensitivity. Independent pitch key-tracking, positive, zero and negative values. Independent pitch-wheel value adjustment.

 

Part 2 - Saw-tooth wave samples

In this video, we explore:

Multiple patching; independent portamento; various detuning settings; filter cutoff/resonance; LFO settings.

 

Part 3 - Sample playback

In part 3 we have a look at things related to sample playback, like: reverse, loop, selected loop; amplitude envelope; monophonic/legato; portamento; detuning; multiple patches; sample trimming; LFO adjustments.

 

Thanks for watching! You're welcome to ask question below in the comments section, or in the YouTube comments on each video, depending on what you prefer. Thanks again!

Written by briandc

Comments

I've created a fork of Petri-Foo that allows for patches to be assigned to multiple output channels. Additional mods have been added by another contributor as well. http://github.com/sollapse/Petri-Foo contains the multichannel branch.